RedAppleGP wrote:brimstoneSalad wrote:
Get Lazy Nezumi. That's around $35.
I am currently using a Bamboo tablet, and it actually gets the job done pretty well.
Lazy Nezumi is software. It works with your tablet. Try the demo before you dismiss it.
RedAppleGP wrote:
brimstoneSalad wrote: It will help you a lot in terms of line quality (smoother lines, no jagged areas).
I actually prefer the more pixely, cartoony look. I can make it smoother, but it's just not
my style.
I'm not talking about pixely, I'm talking about jagged irregular curves and line quality. You don't know how to draw them correctly yet (and that's OK, you're learning, but this will teach you how).
"It's... my style"
But please don't
ever say that, it's the artistic equivalent of a theist saying "well, god doesn't have to follow the rules of logic".
It will piss people off when they try to help you, and just make people laugh you off as having more ego than skill (never a good way to come across).
I know it's hard not to be defensive against criticism, but it's important. Very important. "It's just my style" is the cry of defeat from a failed artist who can't be bothered to improve but wants praise anyway -- you've got more confidence than that, you don't need empty praise.
"Style" doesn't work that way -- and you know it on some level, if you don't realize it. Some art is just worse than other art, and as you learn more, you learn to understand why that is.
Style is not an excuse for bad anatomy, or bad line quality, or bad perspective, or bad coloring, or bad composition, or any other artistic failure:
http://www.conceptart.org/forums/showth ... t-argument
Heh yea the good old "that's my style" argument runs deep through all schools of art. I personally don't believe it's possible to have a "style" before you've learnt the fundamentals and become proficient in them. [...] So many fine art students will take inspiration from work such as Picasso's cubist stuff or Tracy Emin's provocative installations and then create similar stuff along with an ego to match. What I often feel they overlook are the facts that artists such as Picasso or Tracey Emin [...] both studied the fundamentals of art and were bloody good at them. I like to see being good at the fundamentals as a kind of licence to go further and develop your own style. Before that I think styles are just egotistical non-sense for people who can't do the basics properly.
I also feel that a style should give back at least equal aesthetic value to what it takes away. Say you sacrifice realistic anatomy, the reasoning for it needs to achieve something that warrants it. It's probably not really a measurable thing though, and weighs heavily on personal opinion.
[...]
I do think justifying problems by saying you did them on purpose is kind of shooting yourself in the foot. A style shouldn't be something which stands out and causes some one to point it out as a problem.
Once you learn all of the rules of art, THEN you can break them deliberately and create a style. New artists can't really have a style, because the differences between what they create and what they're really trying to create are broadly
accidental, or due to laziness rather than contemplated choice and research.
See here too:
http://tristaeza.deviantart.com/journal ... -285865791
http://www.animationsource.org/board/it ... 34328.html
When you say "It's my style" to defend artistic problems, you're selling yourself short and limiting your potential to improve. Receiving and acting upon criticism to better your art is the #1 thing an artist must learn to efficiently get better.
You've improved, but it's slow because you're being complacent with the 'style' thing. You could be doing 10x better than you were by now if you push yourself a bit more.
That may not be what you want (I don't know what you want to do when you graduate), but if you're interested in going into any artistic field and making this more than a hobby, take it from me: The "style" excuse will get you nowhere fast.
